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	<title>Comments on: Pachyderm Asset Transformation Dilemma</title>
	<atom:link href="http://www.darcynorman.net/2005/09/22/pachyderm-asset-transformation-dilemma/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.darcynorman.net/2005/09/22/pachyderm-asset-transformation-dilemma/</link>
	<description>apparently much happier in person</description>
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		<title>By: D'Arcy</title>
		<link>http://www.darcynorman.net/2005/09/22/pachyderm-asset-transformation-dilemma/#comment-80178</link>
		<dc:creator>D'Arcy</dc:creator>
		<pubDate>Wed, 31 Dec 1969 17:00:00 +0000</pubDate>
		<guid isPermaLink="false">1716604306#comment-80178</guid>
		<description>King suggested using ming as an alternative - and writing our own mini-jGenerator that just creates the .swf wrapper (and possibly inserts the tombstone). That idea would be a perfect middle ground. I just downloaded Ming, but haven&#039;t had much luck getting it to build just yet. I&#039;ll try some more after The Boyâ„¢ goes to sleep tonight...</description>
		<content:encoded><![CDATA[<p>King suggested using ming as an alternative &#8211; and writing our own mini-jGenerator that just creates the .swf wrapper (and possibly inserts the tombstone). That idea would be a perfect middle ground. I just downloaded Ming, but haven&#8217;t had much luck getting it to build just yet. I&#8217;ll try some more after The Boyâ„¢ goes to sleep tonight&#8230;</p>
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		<title>By: King Chung Huang</title>
		<link>http://www.darcynorman.net/2005/09/22/pachyderm-asset-transformation-dilemma/#comment-80179</link>
		<dc:creator>King Chung Huang</dc:creator>
		<pubDate>Wed, 31 Dec 1969 17:00:00 +0000</pubDate>
		<guid isPermaLink="false">1716604306#comment-80179</guid>
		<description>Actually, it was Tim (the most recent one) that suggested ming. I started reading the Flash File Format specification this afternoon to get an idea of what it would take to do the one little thing that we need. I&#039;ve already learned how to read the first eight bytes of a Flash file! Now, I just need to brush up on my bit-swizzling skills...</description>
		<content:encoded><![CDATA[<p>Actually, it was Tim (the most recent one) that suggested ming. I started reading the Flash File Format specification this afternoon to get an idea of what it would take to do the one little thing that we need. I&#8217;ve already learned how to read the first eight bytes of a Flash file! Now, I just need to brush up on my bit-swizzling skills&#8230;</p>
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		<title>By: D'Arcy</title>
		<link>http://www.darcynorman.net/2005/09/22/pachyderm-asset-transformation-dilemma/#comment-80180</link>
		<dc:creator>D'Arcy</dc:creator>
		<pubDate>Wed, 31 Dec 1969 17:00:00 +0000</pubDate>
		<guid isPermaLink="false">1716604306#comment-80180</guid>
		<description>Ah. Tim #3 :-)

Ming looks like it should do the trick nicely - we &lt;em&gt;may&lt;/em&gt; even get to do tombstones, if we can figure out how to set field values... I&#039;ll give it some more energy tonight.</description>
		<content:encoded><![CDATA[<p>Ah. Tim #3 <img src='http://www.darcynorman.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Ming looks like it should do the trick nicely &#8211; we <em>may</em> even get to do tombstones, if we can figure out how to set field values&#8230; I&#8217;ll give it some more energy tonight.</p>
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		<title>By: D'Arcy</title>
		<link>http://www.darcynorman.net/2005/09/22/pachyderm-asset-transformation-dilemma/#comment-80181</link>
		<dc:creator>D'Arcy</dc:creator>
		<pubDate>Wed, 31 Dec 1969 17:00:00 +0000</pubDate>
		<guid isPermaLink="false">1716604306#comment-80181</guid>
		<description>Well, I got Ming to compile - had to manually download and compile &lt;a href=&quot;http://sourceforge.net/projects/libungif&quot;&gt;libungif&lt;/a&gt; and &lt;a href=&quot;http://sourceforge.net/projects/libpng&quot;&gt;libpng&lt;/a&gt; first. After that, I followed &lt;a href=&quot;http://sourceforge.net/mailarchive/message.php?msg_id=8991743&quot;&gt;these handy instructions&lt;/a&gt; to get ming compiled and installed.

Looks like the &lt;a href=&quot;http://www.opaque.net/wiki/index.php?Ming &amp; Java&quot;&gt;java wrapper for ming&lt;/a&gt; is either borked or abandoned - won&#039;t compile because of silly invalid import statements. Not sure it makes sense to do the trivial fix to get that to compile, since that may be a sign of further stagnation in the java wrappers (sound familiar :-) )

I guess our best bet would be to use the C   api via JNI or runtime.exec() or something (assuming that&#039;s possible).

On the plus side, it sounds like Ming can create any kind of .swf that Flash MX can - including scripting, transitions, and video. Could be a very handy replacement for jGenerator if we can figure this one out.</description>
		<content:encoded><![CDATA[<p>Well, I got Ming to compile &#8211; had to manually download and compile <a href="http://sourceforge.net/projects/libungif">libungif</a> and <a href="http://sourceforge.net/projects/libpng">libpng</a> first. After that, I followed <a href="http://sourceforge.net/mailarchive/message.php?msg_id=8991743">these handy instructions</a> to get ming compiled and installed.</p>
<p>Looks like the <a href="http://www.opaque.net/wiki/index.php?Ming &amp; Java">java wrapper for ming</a> is either borked or abandoned &#8211; won&#8217;t compile because of silly invalid import statements. Not sure it makes sense to do the trivial fix to get that to compile, since that may be a sign of further stagnation in the java wrappers (sound familiar <img src='http://www.darcynorman.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  )</p>
<p>I guess our best bet would be to use the C   api via JNI or runtime.exec() or something (assuming that&#8217;s possible).</p>
<p>On the plus side, it sounds like Ming can create any kind of .swf that Flash MX can &#8211; including scripting, transitions, and video. Could be a very handy replacement for jGenerator if we can figure this one out.</p>
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